![]() This ship is appointed to escort the maiden-voyage of the Von Braun, an experimental starship capable of faster-than-light space travel.Ī couple of months into the journey, the ships respond to a distress signal originating from the planet Tau Ceti V. A rescue team is deployed to the surface of the planet, where they discover strange eggs throughout the entire facility and nearby area. The eggs suddenly infect the rescue team and integrate them into an alien communion that calls itself The Many. Upon the rescue team's return, the infestation takes over both ships. Soldier G65434-2 awakens in a cryo-tube in the medical wing of the Von Braun with amnesia due to a computer malfunction. He is immediately contacted by another survivor, Dr. Janice Polito, who guides the soldier to safety seconds before the medical wing depressurizes. When Super Space Galaxy is ultimately released, I can only hope that my voice saying ‘Data acquired’ means something to you the same way hearing it in Tyrian meant something to me.Dr Polito implores the soldier to meet with her on Deck 4. ![]() When you acquire that data I want to make sure you know it! This was actually quite cumbersome to implement, but it’s well worth it to ensure that the computer’s voice doesn’t get lost in the clamour of battle. Just like in Super Space Slayer 2, I’ve made it so that when the computer-voice speaks, all the other sounds become quieter. Something for future gaming events, perhaps? ![]() This system should allow for players to make their own voice packs if they want, and I could even release special, limited-edition voice packs as rewards. WAV files in any relevant folder, I ensured the game has my normal Xerxes voice hard-coded. WAV files and use those as their own, personal computer voice? With no. While I was implementing all this, I had an idea.
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